packet arrays in .NET

I'm using the HDF5DotNet Packet Table wrappers to write sensor data in real time. And I'm going to have to work on speeding up the write for the higher-rate sensors.

One problem I had was writing/appending multiple rows in a packet table with the same append would always fail. However the easy work around was to do them one at a time. It seemed that the way .NET structures it's arrays is incompatible with the way the C libs expect them. But I'm worried that this is causing that slow down.

Does anyone have an example where they got that to work?



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